Game Details
Player 1
#character-encoding UTF-8
#player1 Barry_Keith Barry Keith
#player2 Dustin_Dean Dustin Dean
>Barry_Keith: FGMOOUV H6 OVUM +18 18
>Dustin_Dean: BELLNST 8G B.LL +6 6
#note I was hoping he'd give me an A for NETB(A)LLS, and I wondered if there's another eight. He didn't. There isn't. Best is B(O)LL for 8, which appears to be slightly better than BL(O)T for 12. No bull: Exchanging BLL is better than B(U)LL.
>Barry_Keith: AFGHOTY K5 FOGY +32 50
>Dustin_Dean: EEGNRST G8 .EG +12 18
#note On the horizon, in a bingo desert, you spot (O)ESTR(O)GEN. But the beckoning oasis is a merciless mirage, as the two O's are too close. NEG at J4 for 20 is best.
>Barry_Keith: AEEEHTX J6 HA.E +31 81
>Dustin_Dean: AENRSTW 11A WANTERS +77 95
#note Best, only bingo.
>Barry_Keith: AEEETTX 12D AXE +35 116
>Dustin_Dean: AKNNORW A8 KNO.N +39 134
#note best
>Barry_Keith: AEEMTTZ L4 METE +27 143
>Dustin_Dean: ADLORRW M3 ROW +25 159
#note ROW is second to DRAW at M2 for 4 more.
>Barry_Keith: AANTUUZ 2L UTA +13 156
#note (K)ANZU
>Dustin_Dean: AACDILR 13F CARDIAL +68 227
#note While it's radical that this phoney stayed on the board, this phoney is RADICAL, which plays at M7 for 14 more.
>Barry_Keith: AAGINUZ 1N ZA +44 200
>Dustin_Dean: EEFIOQT H12 F.OE +33 260
#note best
>Barry_Keith: ABDGINU 10A .BI +23 223
>Dustin_Dean: EHIIIQT 9C HIT +20 280
#note best
>Barry_Keith: ADDEGNU M7 DUG +17 240
>Dustin_Dean: EIIIQTY 8D QI +44 324
#note best
>Barry_Keith: ADEENRS 10I ED +20 260
>Dustin_Dean: CEIINTY 1H TIYIN +30 354
#note best
>Barry_Keith: AENORSS 13A SORE +24 284
>Dustin_Dean: CEEEILV 15D LEVE. +9 363
#note I considered playing VIE(L)LE for 20, which is best. After he played SORE, I assumed he was keeping a good leave with an S, possibly a blank, but no E's since I had the last 3 on my rack. With this in mind, I decided to build an embankment to stop the overflow of points in row 15, while shedding my V and 2 E's, and keeping CEI. LEVE(E) is about 90%, VIE(L)LE around 95%.
>Barry_Keith: AANNOSU 2G NANO +17 301
>Dustin_Dean: CEIIIST 3D CITE +10 373
#note Champ prefers CEI(L)I at L10 for 14, but also suggests (N)ICE for 7, (N)ISI for 5, and CITE.
>Barry_Keith: ?ADJOSU D1 JU.OS +44 345
#note If Barry had an R and the other blank, instead of AD, he wins with SOJoURn for 111.
>Dustin_Dean: IIPPRRS 2A SIR.P +18 391
#note PIPS at N8 scores 21 and offloads both 3-point tiles, keeping only IRR. However, SIR(U)P for 3 less, keeping IPR, is best, as it blocks him from going out with nDu(J)A or hAD(J)i, both of which score 33.
>Barry_Keith: ??AD 14G l.ADs +21 366
#note There are actually 7 outs at 14G, all of which score 21: g(O)ADs, l(O)ADs, r(O)ADs, t(O)ADs, w(O)ADs, c(O)ADy, and t(O)ADy. But the puzzle-worthy best play outscores them all by one. (Hint: Make the blanks E and V).
>Barry_Keith: (IPR) +10 376
Player 2
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