Game Details
Player 1
#character-encoding UTF-8
#player1 J J
#player2 Eric Eric
>J: ?BIINST 8D STIBINe +68 68
#note Didn't find BIoTINS quick enough
>Eric: IQ 7C QI +23 23
>J: AFLLNOV J5 FOV.AL +15 83
#note Had to convince myself that FLAVENOL* wasn't spelled like that. J2 FLAVON(e) looks a little better.
>Eric: AEEINPS 10F PENA.ISE +66 89
>J: AEELNTT H10 .ETTLE +21 104
#note I liked this since it opens lanes when I'm down. It's pretty hard to close everything now, so might as well increase by own bingo prospects. Sim likes just K4 TE.
>Eric: ?ADINTU 15A InUNDAT. +77 166
>J: AAEKNNR 14F KA.E +36 140
#note Maybe 14A KANA to leave the floating T's alone?
>Eric: AAEIRTV L3 VARIATE. +74 240
>J: AENNNRZ K4 ZA +45 185
#note So hard to win from this position. This is probably best?
>Eric: OOX 14B OXO +33 273
>J: ENNNRUY N5 NUNNERY +77 262
#note Had to try it. PENALISER* is no good though
>Eric: ACDEH O11 ACHED +47 320
>J: EEGIITU D4 ETU.. +10 272
#note I thought opening lanes is good, but I should really just focus on what I have right now by playing 13 TEUG(H) or N13 UTE or something like that and funning for a 7 or a bingo through the T.
>Eric: EMOP O6 POEM +40 360
>J: EGIIOOR N14 OI +11 283
#note We're toast. Maybe 5A GOI(T)ER?
>Eric: CDDO 11E COD.D +28 388
>J: EGIJORU B10 REGI.. +8 291
#note Just 5B JU(T)E and call it.
>Eric: ABELM A6 BLAME +29 417
>J: JOORRUW C2 JOW +31 322
#note Seems fine
>Eric: FGHRSWY K9 W.SH +26 443
>J: FORRRUY 2C .URY +22 344
#note 13E FOR(T)Y
>Eric: GGILS L12 IGGS +24 467
>J: FORR G5 FOR. +10 354
#note 13F OF(T)
>Eric: L 15L .L.. +5 472
>Eric: (R) +2 474
Player 2
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