Player 1 |
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#character-encoding UTF-8
#player1 Evan_Chester Evan Chester
#player2 Glenn_Filzer Glenn Filzer
>Evan_Chester: AEEIOOT -AEIOO +0 0
#note Best
>Glenn_Filzer: AGO 8H AGO +8 8
>Evan_Chester: DEFIMOT 9H DIF +20 20
#note 9F MOTIF is better, DIF is 2nd
>Glenn_Filzer: II -II +0 8
>Evan_Chester: AAEHMOT 10F HAO +18 38
#note Best
>Glenn_Filzer: EIJNORS 11B REJOINS +90 98
#note Underscored by 3. That's tragic in a game that was decided by 1 point
>Evan_Chester: AELMOTY 12D OY +33 71
#note I think OY is fine compared to TOY, but I missed TOME which is clearly better
>Glenn_Filzer: IP C9 PI. +8 106
>Evan_Chester: AEELLMT 13A MALE +22 93
#note This is fine, I know I'm not getting punished through that M after his fishy last play
>Glenn_Filzer: IL A13 .IL +15 121
>Evan_Chester: EELMORT 10J TOM +15 108
#note Not good. D4 TELOME is best but I didn't know that word.
>Glenn_Filzer: N B13 .N +8 129
>Evan_Chester: ?EELRYZ 11K YEZ +44 152
#note Plays for 5 more at 14D but with his sequence of fishes, I think the defense is worth it. Both YEZZES* sim close
>Glenn_Filzer: AEGNRST D3 STRANGE +74 203
#note Best bingo
>Evan_Chester: ?AEKLRW 12L WALK +59 211
#note Best, 100% better than bingoing
>Glenn_Filzer: IX 13M XI +58 261
>Evan_Chester: ?CDEIRU 5A sCU.RIED +70 281
#note This is all I could find over the board. CRUdDIER is better but sCURRIED isn't much worse. This wsa underscored by 2
>Glenn_Filzer: ?BENORU 4G BOUNcER +76 337
#note A2 BURstONE for 1 more
>Evan_Chester: AACFRSU O8 FRAC.S +55 336
#note Best
>Glenn_Filzer: ADETV A5 .TAVED +27 364
>Evan_Chester: ABENUVW 3L WAVE +29 365
#note Best, BNU gets bailed out by an O draw
>Glenn_Filzer: DIT O1 TI.D +21 385
>Evan_Chester: ABHNQTU 3A QUA.H +34 399
#note I did not know 3A BUQSHA, and missed 2J QUA, this is 3rd
>Glenn_Filzer: EET 6F TEE +18 403
>Evan_Chester: BNOPRTU J2 PU.T +12 411
#note I saw the top equity play of B2 BUNCO but figured I needed to block bingoes on the 2 row, since there were a few threats like ELOIGNS and ELISION. PUNT does that and saves BUNCO for next turn which will likely get me enough points to outrun. However, other blocking plays, 2J PROB, 2K BOP, and 2E UPTORN sim higher. PUNT is 4th
>Glenn_Filzer: EEIILOS 2C LEE +19 422
#note The best play champ finds is B1 SLUICE
>Evan_Chester: BGNNOR 2J .ROB +19 430
#note No play wins here assuming optimal play. 6J ORB is 3 points better to stop plays hooking PUNTO, but neither of us knew that word
>Glenn_Filzer: IIOS 14D SI +13 435
#note Best
>Evan_Chester: GNN 9C ..NG +14 444
#note This was a hail mary and it miraculously worked. I was 100% sure PENG# was no good, and if Glenn played N7 OI, I would win by 1. If the game was scored correctly, that would end in a tie, and if Glenn played 6J OI, he would still win, but this was the only shot I had to steal this game. Sorry Glenn
>Glenn_Filzer: IO N7 OI +7 442
#note Due to the underscoring of REJOINS and sCURRIED, the game ended as a 1 point win for me instead of a draw
>Glenn_Filzer: (N) +2 444
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