Player 1 |
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#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Josh_Sokol-Rubenstein Josh Sokol-Rubenstein
>Jackson: ?DELORZ H4 DOZER +34 34
#note WOW lexicon, did not consider LEZ, which is a bit tempting. LEZ or DOZER for sure. I think DOZER is the call with the blank. Sims best
>Josh_Sokol-Rubenstein: AAEGITY G7 YAGI +25 25
>Jackson: ?HILTTU 10A mULTIH.T +70 104
>Josh_Sokol-Rubenstein: ABEELTT 4A TABLETE. +74 99
>Jackson: AAEESVW I6 AWE +37 141
>Josh_Sokol-Rubenstein: FGGIOST J4 FOG +28 127
#note or FOGS. Keeping ZAGS plays in reserve seems nice
>Jackson: AABEESV 3B BAE +24 165
>Josh_Sokol-Rubenstein: GIOSTVX 2A VOG +30 157
>Jackson: ACEERSV K1 CAVERS +45 210
#note C(L)AVE is nice, sorta saw it but didnt fully think about the CLAVER aspect, that's good. Q prefers CLAVE or VE(T) here. Tons of great lanes open for ACERS so it is a good board for that kind of play. CLAVE seems best to me here.
>Josh_Sokol-Rubenstein: ?EIPSTX E4 .PITaX.ES +118 275
#note awesome
>Jackson: DEEENOY 1K .OYED +36 246
>Josh_Sokol-Rubenstein: AAHIKLQ 8A HAIK. +48 323
>Jackson: CEEMNNO 2J C.NON +37 283
>Josh_Sokol-Rubenstein: AAEJLOQ F2 QA. +32 355
>Jackson: EEIILMU A10 .ILIUM +24 307
#note TELIUM is the standard play here but I felt like a play through the U on the 14 row would really clog up the board, so I would rather keep marginal lanes open and keep more space open. MILIUM makes it much harder for Josh to block the majority of the board at once. The dearth of Es helps its case
>Josh_Sokol-Rubenstein: AEJLMNO H10 .AJ +18 373
#note setting up TAJINE if he draws an I. The problem is that with EIN x3 in the pool I am pretty likely to have it myself. Maybe MO B14 to hit TAJINE sometimes while blocking the 15 row. JILL for 20 is another option, AEMNO cna work well with the Rs out.
>Jackson: DEEIRSU 12H .URIED +28 335
#note was worried about fishing and getting outrun. Figured TAJ held partway to the TAJINE draw, FEU can lose easily to TAJINE even if I hit. I figured I neede dto do this to stay in range
>Josh_Sokol-Rubenstein: ADELMNO 11J OLDEN +24 397
#note VEND for 35 is tempting but lets me potentially fish recursively, probably not up by quite enough for that. OLDEN seems nice
>Jackson: ENPRRSU 9I SPURNER +69 404
#note leaving 7 in the bag is one of the advantages of OLDEN, so my bingoes will give Josh endgame timing. I thought about UNPURE 14A, which at least has decent timing. The problem is that after the 15 row gets blocked I am relying on 9s to the ED at M4, which seems too much of a longshot, and could possibly not even score enough. SPURNER at least can win if I draw bingoes in two spots or grab all the best tiles. Seems like a better longshot than the other longshots. URP D12 looked good at first, but TAJINE is a big problem for that play, and I can get outrun with other 3 tile plays anyways, and I still have to actually hit something.
>Josh_Sokol-Rubenstein: AIIMOOT G1 TIM. +27 424
#note 3 plays win here. MOTIO(N) and MO(N)I(ED) are both out in twos. MOTION is th ebest endgame, 2 better than MONIED and 1 better than (T)OIT the third win. It is not an out in two, but after I block MOI(R)A he can do an out in two from there with OI G1 saving MA L4 or B14 after I block with (FE)W. He was very low on time.
>Jackson: EFNNRSW O7 FE.N +21 425
#note I saw that UNSEWN did not win because of IKAT. I saw he could block UNSEWN after RIF too. I decided the best wya to win, given he had 6 second sleft, was to play FE(R)N and let him play IKAT, which would then give me SW(I)R(L) C6 for enough points to win. The problem is that he has KOTO as well, which is probably easier to see. The other problem is that R(I)F actually is a straight up win. While he can block UNSEWN, he can't score enough doing so, and I did not notice that RIF saves WE L4 for after, so I can score enough to outrun.
>Josh_Sokol-Rubenstein: AIOO D8 .O.O +19 443
>Jackson: NRSW M1 ..WS +20 445
>Josh_Sokol-Rubenstein: AI N6 AI +9 452
>Josh_Sokol-Rubenstein: (NR) +4 456
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