Game Details
Player 1
#player1 Will Will Anderson
#player2 Carl Carl Johnson
#title 2019 NSC Round 22
#description Will Anderson plays Carl Johnson in Round 22 at the 2019 NSC
>Will: ABDINRX 8H RADIX +42 42
>Carl: AEENOOR L7 O.O +10 10
#note I considered sim-winners OE/AEON 7K, but it seemed like Will would be able to control the board after that, whereas OXO ensured that I would have a place for my bingo if I drew one. Quackle says this gives up too much. (-7) #strategymedium
>Will: ABEEINQ J6 QA.I +34 76
#note OXO scared me a little, and I didn't want to open so much with NIQAB; not sure if that's warranted adjustment to his play.
>Carl: ?ADEENR H1 wANDERE. +80 90
>Will: EEFFINT H1 ........FIFTEEN +116 192
>Will: EEFFINT -- -116 76
>Carl: LLOZ - +0 90
#note C: Haha just kidding.
>Will: BEEEINR G2 BEE +16 92
>Carl: BILOSTT F1 BOT +17 107
#note I7 TAB wins the sim. (-3) Or if I'm going to play on column F, Quackle takes the extra 5 points with BOTT. #leaveevaluationsmall
>Will: EFILNRT M9 FLINT +33 125
>Carl: IILOSTV 10E VIOLIST +81 188
>Will: ?AEJMRU M1 JUMAREd +81 206
>Carl: AEHHTTT L11 HEATH +41 229
#note I really thought about HEAT L11 setting up the H, but figured Will would see right through it, because why wouldn't I play HAET?
>Will: ACILMSZ 15H ZILC. +57 263
>Carl: ENORTTW 1M .OW +39 268
>Will: ACEMORS 5A RACEMOS. +80 343
>Carl: ENNRTTW N6 WENT +36 304
>Will: EEGIIVY A1 GIVE. +30 373
#note No reason to do GRIEVE on this very poor board.
>Carl: ADFNRTU 2J FRA.D +40 344
>Will: EIINOSY C1 YONI. +20 393
#note Getting harder to bingo, though seemingly just 6E OY blocks bingos nearly as well as YONIC and preserves much better chances for myself; it admittedly cripples the E of RACEMOSE and forces slightly more specificity with the V and I of VIOLIST, but I would've thought YONIC blocked more. #strategysmall
>Carl: AELNTUY H12 YUT. +20 364
#note I figured I needed a bingo to win, but apparently not. LAY/NAY 6D wins the sim easily. (-8) #strategylarge
>Will: EGIKSSU E10 .IGS +16 409
#note I did this over VUGS to block and save 6D SUK as a future high scoring block of the E. Just playing SUK now runs the score up high enough and leaves enough tiles in the bag that I should easily win most endgames even after bingos to the Y, though. #strategysmall
>Carl: AADELNN 13B END. +10 374
#note Going for SEAPLANE or LAGNAPPE on Row 7. Maybe I draw LAGNAPPE and Will doesn't see it and takes out Columns A-C. I'm on the right track, but Quackle says the right fish here is LANG 12B, setting up the A. My play wins 10% of the time, LANG 16%. #preendgamemedium
>Will: EEKOSUU 6E OK +36 445
#note W: Blocks the only bingo available of LAGNAPPE
C: Will: Looks like lil' ol' Carl's fishin' for LAGNAPPE over there. Can't have that.
>Carl: AAGLNPR B10 PAN.L +26 400
#note PALER is 3 points better because of AHING K11. #endgamesmall
>Will: EEPSUU A13 PES +25 470
#note PEE is better if he slowplays. #endgamesmall
>Carl: AGR 7E RAG. +19 419
>Carl: (EUU) +6 425
Player 2
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