Game Details
Player 1
#player1 Kenji Kenji
#player2 Carl Carl
>Kenji: AEIPTYZ 8H PIETY +28 28
#note This game is mostly just to show you how badly I played on day 4. I think it's a pretty good example. The scoresheets were all immediately dumpster fired, but this game was on stream, sadly for me. In this case, PIETY against Carl has to be played at 8d. Nice opponent adjustment!
>Carl: AEINSTY H7 E.INASTY +64 64
>Kenji: AACCIRZ L4 CRAZ. +38 66
>Carl: BELOOPT 5H BOLT.OPE +74 138
>Kenji: ACEIKNV O1 KNAV. +48 114
>Carl: AFHNORU N1 OAF +27 165
#note This play doesn't sim nearly as badly as it did in the official annotation. However, FINO I7, setting up the H, or HUN G9, setting up the F, are definitely better for my scoring chances next turn. (-3)
>Kenji: CDDEIST I7 D.D +19 133
#note I wish I could say I chose this over DIDACTS. I didn't, and I wouldn't. I'm just bad. DIDACTS is better.
>Carl: DHNORTU 14B DROUTH. +32 197
#note I saw THROB but didn't like what it did to the board long-term. DROUTHY also opens lanes, but they figure to get closed down soon. DROUTHY wins a 4-ply sim.
>Kenji: CEIOSTW 15A WO +18 151
#note In what world is this a good play? Yeah, this board is definitely gonna stay open, despite there being one decent quadrant!
>Carl: ?AFLNTU E8 vAUNTF.L +70 267
#note I'm ok sacrificing 10 points here; vAUNTFUL is way more defensive than FLAUNTER. There's also a small chance that Kenji might challenge VAUNTFUL out of desperation, whereas he would never challenge FLAUNTER. (-8.5?)
>Kenji: CEEISST N5 .ECTISES +66 217
>Kenji: CEEISST -- -66 151
#note Okay Kenji, you've only been playing Carl for how many years now? And WHEN was the last time he studied Collins, 2010? And you're going to try a Collins phoney against Carl, that's high probability and also LOOKS like it's Collins? Are you out of your fucking mind? You're not even gonna be down 100 yet, and even if the phoney is accepted you're killing the quadrant. This is a fucking terrible idea. Oh, and you know what's a great idea? Waiting a whole 3 rounds to play ANOTHER intentional phoney on Carl after this wonderful little segment. Meanwhile, you've lost to 4 of the bottom ten seeds and didn't even so much as try an intentional phoney in any of those games. Great job, buddy! Great job.
>Carl: BEINRRU 12A BRUI.ER. +26 293
#note On a 4-ply sim with perfect knowledge of Kenji's rack, BRUITERS blows every other play out of the water. It kills or devalues bingo lanes on Rows 11-13, devalues bingos ending with R, and makes it less likely that such a bingo would get paralleled with another bingo. For instance, after FLAUNTER C7, there are lots of bingos that could play parallel. But after FLAUNTER C5, those lanes are dead, and taking out Row 4 becomes easier.
>Kenji: CEEISST 6N ES +23 174
>Carl: ?GHIJMN A8 HIJa. +48 341
#note Straight up missing HM F9. So weak! (-15) #visionlarge
>Kenji: ACEEIST 15E .IE +10 184
#note It's close between this and ZEE, but given my decision making so far I'm gonna give myself the benefit of the doubt.
>Carl: EGIMMNO F9 MM +26 367
>Kenji: AACESTU -U +0 184
#note Oh, congrats, you make a clever fish that does absolutely nothing. You're down by 4 bingos, and now you fish for stuff that could easily get blocked and only actually hits ELNR which is 40% of the pool. Meanwhile, you didn't even see OCA, and even if that play doesn't exist, there's still 3 or 4 better plays than this atrocity. Eldar said in stream that he thought I was drunk. I promise I don't play this bad even when I am drunk.
>Carl: EGINNOR B2 NEGRONI +75 442
>Kenji: AACEGST A1 GETA +26 210
#note Wait, you come all this way, and NOW you decide to give up hitting a bingo when you can just play ZAG for 20? Why? Why? Why????? Oh, you missed OCA for like the 4th time this game, too.
>Carl: AEEGLRS C3 GAE +22 464
>Kenji: AACEOSV H1 VOCA. +39 249
#note Congrats, this is the first correct move you've made this game since turn 3. Don't worry, your game is gonna be this utterly shit for the entire day.
>Carl: EELLRSU D10 LE. +10 474
#note I was going for a Q-stick here. The problem with things like LURE D2 is that I'll sometimes get Q-stuck myself.
>Kenji: ADEIOSX G6 AX +36 285
#note Hey Kenji, there's 3 tiles in this bag. There's this awesome skill you learned called range finding, and you can figure out what you should do based on that. How about we use it this play and figure out that Carl doesn't ever have the W so we can play OX instead, and either draw the W or play the bingo some of the time. No? Let's not even bother? Let's just play AX to be afraid of the W? Okay then.
>Carl: ELNQRSU F2 QUERN +40 514
>Kenji: DEIIOSW J2 WIE.D +21 306
#note Oh, would you look at that! You drew the W! Who woulda thunk? Oh, and nice endgame btw. And by that, I mean you played this turn just as badly as you played the rest of this unforsaken game and every other game you played all day today. But hey, it's okay, you've only been at this for 15 years and wasted hundreds of hours preparing for this event only for your brain to decide that day 4 of Nationals would be a great day to go on complete and total haywire vacation.
>Carl: ILS A8 .....S +17 531
#note LIS D1 (-9) #timemanagementmedium #endgamelarge
>Kenji: IOS D4 SI +17 323
>Carl: IL 13H .IL +4 535
>Carl: (O) +2 537
Player 2
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